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443/646: Architecture and Film Solaris (1972) and The Cube (1997) |
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Discussion Questions:
Please answer the questions below. Use paragraph form. Your answer should be around 400 words. Longer answers are more than welcome. The questions are all graded individually so extra effort in preparing your answer is rewarded. Email me your responses in Word .doc format to: tboake@sympatico.ca I will be posting these each week after the class. You should be prepared to deliver your answer in class -- but paraphrase, do not read it. Please only send to my sympatico address as I use this for the film course so that I run less of a risk of misplacing your answers. Feel free to include internet reference links in your answers. The answers are due in my Inbox on the day that they are presented in class. |
updated 02-Jan-2010 10:33 PM
1. Matthew Barbesin
The use of reflections in Tarkofsky’s Solaris is to insinuate the feeling of being lost and alone, to give a sense of loneliness and strangeness. The hallucinations in Solaris are creations of consciousness, from which Solaris has derived them and then materialized. The “mirror” and reflections act as a representation of this, and show us that we are all connected through personal memories, guilt, and humanity. Hari in Solaris has to undergo a painful process of acquiring and accepting an identity, not once but three times. When she first appears she studies both a photograph of herself and her reflection in the mirror, finally accepting that “it’s me.” She seems more sure of her identity on her next return, but after watching the video with Kris and seeing her “original” self, she becomes confused once more: looking into the mirror, she says she doesn’t know herself at all: “I can’t remember.” This leads to a complex sequence of mirror shots, with both Kris and Hari and their reflections visible (implying that Kris too still has to discover his true identity), and then only their reflections left as both move off-screen. Kris’s own identity crisis, as he slips into hallucinations later, was originally to be visualized through a room totally made up of mirrors, but only a fragment of this remains in the film. This again alludes to Kris’ fragmented and fragile mental state. In terms of plot development, one could see the film being a mirror onto itself. The last scene in the movie is almost completely the same as the first scene. We see Kris staring into a reflection of himself in the lake outside of his father's home. One can see this as a constant process of self-contemplation.
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2. Stephanie Boutari
Contrast the images or representation of water on earth to the images or representation of the Ocean of Solaris. The different ways in which water is represented in the movie Solaris are key to the conception of the planet Solaris as an enigmatic being; in contrast to the familiarity and life-giving nature of water on earth. Both the water seen in Solaris and on earth are filmed in a slow motion, in an eerie yet beautiful manner, which helps to set a mood of contemplation and mystery with a slightly dark quality. The fact that water throughout the film is always seen moving reinforces the idea that the ocean is living, and might even have a conscious of its own in the case of Solaris's ocean. This correlates with the idea that Solaris manifests the memories of it's occupants into physical form, thus tapping into the deepness of the subconscious mind. |
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3. Laura Fenwick
The Cube uses mathematical theories to carry the plot development. This first occurs when Leaven reveals herself to excel at mathematics, and after looking at the numbers on the crawlspace, theorises that when one of those numbers is prime, the room is booby trapped. This theory tends to work and the audience starts to hope that they will escape until Quentin enters a room without prime numbers and narrowly avoids death. Leavens initial theory is shown to be incorrect, further confusing the audience and making them feel again like there is no escape.
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x | 4. Li Ting (Nora) Guan The film Solaris switches back and forth from black and white to color very often to suggest an alternative reality: dreams and reality. Black and white scenes represent the dreams because man usually dream in B/W, while colored scene reflect everyday life just like what man see in this world. For example, there is a B/W scene about Kelvin burning his old paper before leaving. The papers remark his dreams and thoughts that he has kept.
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5. Matt Hartney There are several very distinct colour schemas used throughout Solaris. Identify and discuss their use, significance and role in the development of the architecture of the plot. Tarkovsky’s Solaris utilizes full colour scenes in conjunction with Mondrian-esque, chromatically enhanced black and white shots to create a separation between events that take place on Earth and those events that pertain to the strange phenomena of the planet Solaris. These black and white scenes are not entirely set on Solaris, nor do all of the sequences on the remote ocean planet use this approach, but rather a change of colour scheme signals both the occurrence of an unexplainable event and the memory of such events and their effect on the characters of the film. An additional distinction between those sequences set on earth and those set in space is achieved through the use of vibrant shots of water plants, trees, and grasses, contrasting the lushness verdancy of earth with the cold desolation of space.
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6. Michael Hasey
The use of black and white vs colour in the film Solaris is a method of adding or removing a sense of tension or comfort in the viewer, furthering this expression of change in consciousness as experienced by Kris. The majority of the film is shot in colour and uses an almost technicolour palette to create the lush gardens around the father's house, the mysterious seas of Solaris and the wild clutter on board the space station. Such use of varying colour brought a state of disarray and confusion to the film, mimicking the streams of strange hallucinations experienced by passengers aboard. Snaut, the former Dr. Gibarian and even Kris himself experience these hallucinations and are brought to a state of madness. During a few key moments, the viewer is brought inside the mind of insane, for example during the interview where Burton claims that he saw a giant baby, or when Kris first accepts his delusions as reality aboard the space station. It is at these key points that the director uses black and white as to remove this Technicolor delusion, and convinces the audience, just as the insane are convinced, that perhaps the hallucinations are real. This is achieved as black and white removes a great deal of variety and texture from the film, giving the image a deeply routed foundation based only on geometry and grey tones. It is this reduction that brings a sense of plausibility to scenes that would otherwise be unbelievable.
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7. Richard Kim
Throughout the spacecraft, and particularly in the "library", the walls are covered with images of a very traditional past (paintings, etchings, drawings, photographs). What is the purpose of this? How does it relate to the development of the moral plot of the film? Contrast this to the use of patterning on the walls in The Cube. In the movie Solaris, the characters of the future are encased in a spacecraft where the darkest desires, imaginations and memories are realized in tangible realm. They are forced to confront the emotions and morality that are now unfamiliar in the modern society then.
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8. Clayton Lent
Why the reference to Don Quixote? What is the significance of this part of the plot? Don Quixote: a man who so obsessively delves into chivalrous literature that his reality becomes a manifestation of those stories. Born Alonso Quixote he reinvents himself as Don Quixote de la Mancha and sets out as a knight. He arrives in a foreign land, designates a lady love and labels the local environment as he will. In Solaris, particularly in the character Kelvin, we see a similar exchange between the conscious and perceived reality. The discourse is rife with allegorical reference, and thus it is only appropriate as a further reference that develops the narrative. Gustave Dore’s plates are seen first in this passing of the book, then again quickly in the periphery and then passing in front of the camera when they lose gravity. As the Don’s reality became a manifestation of his consciousness, so do the realities of the three hapless explores. The inter-planetary endeavor itself possesses an unworldly idealism as it flails helplessly on the planet Solaris.
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9. Kevin Lisoy What do you assume is the supposed "date" of the action of this film? What architectural evidence is given to us to support this? How does this compare to the "evidence" given to us in The Cube to establish a time of action? The initial scenes of the Solaris show a house that very well could be built anytime from the film’s production date (1970s) to present day (2009). After the country house scenes, the film takes us through a long series of shots through 1970 Tokyo. This modern city is portrayed as-is, save for the overlay of some digital audio blips. This suggests that the action of Solaris takes place in the not-so-distant future. The interrogation scene of Burton takes place in a very modernist room with sharp, rectilinear forms. The endless, robust nature of this architecture contrasts with the circular, more intangible spaces in the Solaris Station, which contrasts reality (present time) with dissolution (future/venture). |
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10. Anne Ma Despite the fact that Solaris is a film produced in the early 1970s in which the resources used to create thrilling and realistic movies today were not available, the film’s use of their present technology to present a film set in the future is very commendable. In particular, the sets used for the main circulation spaces, primarily the entrance passageway and the main corridor, procure some interesting observations in their similarities and dissimilarities as well as the set’s effect on the audience viewing the film.
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11. Xin (Emma) Ma
The first impression of Kris Kelvin’s bedroom is impeccable whiteness and cleanliness. It is completely stripped of clutter and objects of comfort (in contrast to the library). The sparse furniture just barely providing the most basic needs, and creates a sense of alienation to indicate life in a different space and time, being sterilized for scientific research. These elements give the room a feeling of depersonalization, from the grid padded walls to the plastic sheet which he sleeps directly on. The surfaces are hard and cold, indicative of an unfamiliar setting in the future, in contrast with the rich textures found on Earth. The room is perfect a geometry, nearly a perfect sphere with the exception of the floor. Openings of doors and windows, as well as the large video screen, all follow the contours of the wall. The intensity of the enclosure is reminiscent of an asylum. The outside is only seen through windows, and never experienced by the characters on Solaris as it is on earth. The other two human inhabitants on the station rarely enter the bedroom, and Kelvin is left alone with his thoughts with little interaction with society. The circularity of the space indicates a free flowing form, as thought and reality freely flow and mingle into each other. In this manner, Kelvin’s bedroom becomes the space of his mind, which fosters the materialization of his thoughts. He and Hari are the only inhabitants within it, and she is a product of his imagination. Kelvin’s most intimate moments shared with his wife occur in the space of his quarters, where the walls act as a defensive shell against the other scientists aboard the station. Furthermore, Hari is first found in his room in both occasions, under the strict circumstances that he is alone and asleep, thus allowing the subconscious mind to float to the top of his consciousness. By the end of the film, the room no longer feels strange, but rather embodies an uncanny atmosphere of familiarity. One grows accustomed to the surroundings, and the roundness feels much more like a protective cocoon. In this space, Kelvin is free to think and share with Hari without pretense or fear of judgment by society, in the complete freedom of his own mind.
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12. Christopher Mosiadz
The main “public” space in the 1972 adaptation of Solaris is in a continual state of disarray throughout the progression of the film. It is portrayed as an interstitial space outside of Dr. Sartorius’ lab that is used for circulation and informal interaction. It becomes an individual entity, unclaimed by its inhabitants; a static junkspace; an embodiment of the current state of the space station – neglect – and the preoccupation with outer space (in the physical realm) and inner space (in the subconscious realm).
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13. Tyler Murray Fire is used in one of the introductory scenes with the protagonist it is here that he is burning his research and thesis papers. He is burning all his memories of the past except one, a home video of him as a child with his family at that very same camp fire. Thus, the fire takes on a significance as a force that provides strong mnemonic link. Although the fire is capable of removing the worldly articles themselves the memory of those things lives on within Kelvin and is now tied to the element of fire. There are a number of instances of fire while on the ship the first being upon the introduction to Shnaut, Shnaut lights a cigarette and than immediately puts it out as if he no longer smokes, or that perhaps he has not smoked in so long that the tobacco (or otherwise) has gone bad, in either scenario the introduction of a person from earth is a reminder of the past and here we see the flame. This introduction to fire aboard the spacecraft alludes to its later significance. There is a scene fairly early on in the spacecraft where Kelvin tries to get rid of Hedi in a rocket and in doing so is set on fire from the rockets exhaust flames, here again fire is the means by which Kelvin attempts to eliminate his memories but is equally affected by the flames themselves. By getting rid of the one memory he is endowed with a lasting memory of the occasion in his burnt clothes and wounds. These scenes preclude Kelvin’s showing of his home movie to Hedi and so perhaps they can be considered as the directors attempt to establish fire as something with more symbolism. One can assume that the being of Solaris would be able to have known everything from Kelvin’s home video prior to the watching of the movie (as it created the reproduction of Hedi) but none the less the being has proved imperfect but with the ability to learn, as such the viewing of this film informs the being of Kelvin’s strong mnemonic ties to fire. The being later begins to link the two memories together and introduces Hedi with candles in the meeting with Shnaut and Saptorious. The being again however produces a deja vu moment when after leaving the room with the candles knocked over Kelvin returns to find them upright again next to a quite relaxed cigarette smoking Hedi. These candles remain lit until the end of this scene as the two lie together until the candles are melted and they are floating around weightless. As for whether or not the fire on the spacecraft is believable, I make the stand that scientifically sure it is believable because fire requires oxygen to burn and they are able to walk around without any oxygen supplying apparatus. However in terms of whether the fire is real in the sense of was it something created outside of the Solaris being, no. The being materialized the candles and this is reinforced by a cut scene from the candles to the home video with a focus on the campfire.
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14. Brian Muthaliff Compare the specific/purpose built sets of Solaris and The Cube to the site filming for The Shining. Did you find one or the other more effective at modifying or supporting reality as explained for each of the films? Solaris the film is set in a space ship orbiting solaris. The Scene itself is completely internal and for most of the movie, detached from any sort of reality. The viewer is reminded ever so often, that this ship is orbiting a transient globe, with glimpses through the circular windows and bright glares at peak times during the day. The ship itself iconic of what we conceive space ships to look like internally. Scenes from other great space films have helped the viewers become familiar with what one might be. A part from some exterior Computer Graphic generated shot, the viewer is left with few things to believe that the ship is in space.
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15. Adam Schwartzentruber Very little of the film gives us a view of "space" or the spacecraft or space travel from the exterior. Why do you think this is so? Does this help or hurt the film? The fact that the exterior of the spacecraft and the surrounding space such as the sea are not shown very much, aids by allowing the imagination of the viewer to take hold and create their own assumptions about what lies beyond the interior of the spaces. In this way it suits everyone’s assumptions of the future at once while reducing the budget necessary and increasing the focus on the interior action of the film.
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16. Sam Sutherland Refering to the question above (15) why do you think we have no exterior views of The Cube? How does this feed into the manipulation of the presentation of the architecture of the film? My first response to this question is that the reason we have no exterior views of the Cube is because the film is a low-budget production. The film appears to have been shot almost entirely in a single room, after all! However, if the low-budget matter was a factor in the decision whether or not to show the Cube’s exterior, it was probably a subconscious factor, since the lack of views of the Cube’s exterior heightens the mystery and fear in which the Cube is wrapped. It also serves to indicate that the characters’ suppositions about the Cube may in fact be completely incorrect, just as Leaven incorrectly decided on which room numbers indicated the presence of death traps. If we saw the Cube’s exterior and location, whether it’s in the Mojave Desert or floating in space, we would be able to relate to it a little more, and the Cube is not something that the filmmakers want the viewers to be able to relate to. The viewers should be just as alienated by the Cube as the characters are. It is implied that Kazan, the only member of the group to escape the Cube, may in fact learn the truth about it, and the divine light which envelopes him as he steps away from the bridge may be anything from the throne room of Heaven itself, to the experimentation laboratory of the Roswell Greys, or the camera lights on the set of the Cube Survivors game show. The unknown size of the Cube allows the minimal set to become a unit of an infinite architectural field, something which probably does not exist in reality. The mind (or at least my mind) literally rebels against attempting to comprehend such an architecture. Thousands and thousands of identical rooms piled in a Cartesian grid, each one separated by a single identical hatch! That concept is so foreign to normal human experience that it boggles the mind. If there ever was an architecture that could drive people crazy, this is it. The complete alien-ness of this environment allows the minimal set of at least three rooms (two beside each other, and one on top of another) to become completely affective.
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17. Joon Yang In Solaris, very little evidence of high-tech equipment is shown, including absence of any computer and internet technology. This contributes to portraying the intended time frame. It is the time where technology is only slightly advanced than today. This means that the ‘idea’ of futuristic lifestyle imagined today is available, however the ways of achieving such ideas, the apparatus and machine involved is still not drastically different from today. Then a question would arise in viewer’s mind. ‘How is it possible, to achieve all those futuristic lifestyle with apparatus used today?’ However eliminating computer puts out such questions, by deciding not to deal with the most integral basis of technology - computer - in the film. |
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18. Ryan Yeung Compare the role of (graphic) violence in The Cube, Solaris and The Shining. How does the nature of the violence in each film work with (or not) the choice of architectural setting and plot. The three films are inherently similar in terms of setting and atmosphere. Specifically, it is the theme of confinement that drives each setting and creates the atmosphere of mysteriousness, and eventually madness. This madness is linked with the role of violence in The Cube, Solaris, and The Shining. The use of violence was inevitable, though, unlike modern day horror movies that glorify gore, these films focus more on the psychological aspect as a thriller. Surprisingly, violence (specifically gore and blood) are limited in screen-time, instead, the thrills come from the intense atmosphere created. In comparing the role of violence in these three films, we must first distinguish what violence is. Violence as physical injuries is portrayed in The Cube through the variety of bloody traps throughout the maze, or in The Shining when Jack Torrance murders the chef, Dick Hallorann. There is also the definition of violent behaviour such as Quentin’s treatment and attitude towards some of his fellow inmates in the Cube, or Jack Torrance’s behaviour and madness towards his family. In terms of graphic violence, the Cube is the most distinguished, with multiple counts of blood and gore through the traps in the individual cubes. We are reminded of the memorable opening scene when “Alderson” is diced into small cubes immediately after stepping into a cube. On the other hand, The Shining focuses more on the psychological terror of Jack’s madness within the hotel and less on the graphical violence that might have happened if Jack murdered his family. Perhaps the most different from these films is Solaris. Whereas the Cube and the Shining focus on murder and survival, Solaris focuses on the mysteriousness of the strange planet and the question of life comes into play. There are no motives of murder however, making this a different breed of film than the other two. The scenes of graphical violence are that of Hari trying to escape from Kris’ room, or when she tries to kill herself through inhaling liquid oxygen. She instantly recovers from both situations, diverting the attention away from the idea of death. As mentioned before, the nature of violence is inherent in the plot of madness and confinement in their architectural setting in the films, The Cube and The Shining. The Cube, very simple in architecture, is very compact and tight, and is successful in portraying the transition into madness by Quentin. The nature of violence is inherent in the traps of the setting. On the other hand, the Shining transforms a regular building typology, the hotel, into a place of confinement. Through plot devices and atmosphere, the violent behaviour of Jack Torrance becomes natural. Solaris, however, diminishes the use of violence in comparison to the other two films. Injuries are nothing for Hari, as she is a body of memory created by Solaris. In the end, the use of violence is appropriate in each of the three films.
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19. Giovanni Comi In the Andrei Tarkovsky's movie, Solaris, windows are very important for two main reasons. About the relationship between windows and time. About the shape of windows. The movie itself is circular. As a matter of fact, at the end, after Kelvin's brainwaves have been broadcast at Solaris, an island has begun forming on its surface. So, in the final sequence, Kelvin seems to be back at his father and at his home. However, the field house is just a creation of his thoughts. At the end we realize that Earth istelf is part of Solaris, that it exists because it's thought by someone.
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20. Miklos Csonti Openings play a large part in the scene to scene transitions in The Cube. Compare this aspect of the film to the use of openings/threshold in both Solaris and The Shining. The common effect achieved by the careful integration of openings/thresholds within the cinematography of all three films is the manifestation of the characters’ emotions within the audience. The method used to establish this effect however is unique to each film. In ‘The Cube’, the scene-to-scene transitions involving the crossing of a threshold is usually accompanied by a strong feeling of uncertainty. The plot itself unfolds through these transitions as the characters continuously discover the environments that exist on the other side of the neighbouring cube. The most menacing attribute in these sequences however, is the positioning of the camera. As the doors are opened, the point of view of the audience frequently changes from an immersed position experienced by the characters to immediately being placed in the next room, staring back at them as they analyse the new environment. This sudden change in perspective reinforces the concern of one of the characters when he says, “take a close look at this thing, because I have a feeling it’s looking at us.” Well during these shots it definitely seems like he’s right; and we’re getting a first-person view experienced by the ‘it’. Thresholds play a large part in ‘Solaris’ as well, however their contributions to the atmosphere of the film are not a result of their integration into the scene-to-scene transitions. Rather, they act as static elements that reinforce the feeling of severe isolation experienced by the characters on the space station. These elements, more specifically, are the windows of the space station that separate the inside from the outside, yet provide a visual link. Although it is understood that the characters can look out the windows and see the ocean of Solaris, the point of view given to the audience lends a very different experience since the openings only appear as either completely black during the night, or complete saturated with light during the day. The presence of these openings, along with their inability to communicate external conditions beyond night or day, establish a claustrophobic environment for the audience in order to give them a better understanding of the mental disorientation and isolation experienced by the main character. In ‘The Shining’, thresholds play an explicitly fear inducing role since they are the mediators between hostile and safe environments. More fear inducing still, is when the hostile environment physically invades the safe environment, as is the case when Jack is hacking away at the door of the bathroom with his axe. During this sequence the door is filmed from the inside of the designated ‘safe’ bathroom, where it’s being chopped down bit by bit, only to see more and more of the ‘hostile’ environment on the other side. Finally, Jack sticks his head through the threshold and menacingly delivers his infamous line…”Here’s Johnny!”
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21. Joel DiGiacomo
Two views of the house and the water. Explain the significance. Compare this to the end of The Cube. The film seems to deal largely with two main themes: our inability to understand ourselves, and our inability to understand the Universe. In this light, Tarkovsky’s favourite motif —using water to represent the unknown— is quite successful in these two shots. The first is a subjective ground–level shot that deals with the first theme: it is a world that is familiar to Kelvin, that was created for him by Solaris entirely as the product of his inner being. It is centered by a small, still, murky lake that seems to suggests the realm of his subconscious, or of that which he has yet to come to terms with. The second shot is more objective, and deals with the second theme. Here we see Kelvin’s island surrounded by the expansive Solaris ocean, a vast expanse of everything that is mysterious, that is beyond human understanding. The scientists in the film have gravely struggled with their attempts to understand both Solaris and themselves from the confines of their isolated physical environment. Tired and frustrated, they seek an escape. Kris finds his by looking inward, rather than out. He immerses himself completely in the great unknown, yet doesn’t face it, finding solace instead in the shadows of his dearest memories. The end of The Cube shows a similar venture into complete uncertainty —in this case pure white light taking the place of the vast ocean— following a struggle to escape the confines of a complex that defied understanding.
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22. Alejandro Fernandez Compare the use of sound and music in Solaris and The Cube. How does each feed into the isolated, even desperate, character of their respective spaces? Both Solaris and The Cube use minimal soundtracks and rely on raw environmental sounds to create an environment of isolation and desperation. In Solaris, the silence and use of minimal sound is used to get the audience to empathize with the loneliness of the central character. In fact, initially the director Andrei Tarkovsky did not want music in his film2 Tarkovsky was interested in depicting the inner lives of the characters and not merely creating science fiction film .3 There are two principle sources of music in Solaris. Both a chorale prelude for organ titled "Ich ruf' zu dir, Herr Jesu Christ”, which is played four times, and an electronic score by composer Eduard Artemyev are featured in the film.4 As in The Cube, ambient and environmental sounds are emphasized. But, where The Cube takes place exclusively in an isolated environment Tarkovsky juxtaposes the harsh environment of the spacecraft with warm earthly scenes of Kris’s family’s cottage. The first scene is curiously silent, for example, but later in the film the scenes become a much-desired relief. In Solaris, another reference to the harmony and gentleness of nature occurs on a scene inside the spacecraft when Kraus shows Kris an invention for simulating the sound of leaves rustling in the wind: strips of paper taped to air vents. The deigetic5 music played from the home video that Kris shows Hari is one of the few moments of warmness conveyed through the organ based music against the vibrant fall landscapes. 3 Tarkovsky, Andrei. Voyage in Time. [DVD]. Facets.
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23. Tania Fuizie Solaris, The Cube and The Shining are all "dark" films. Compare/contrast the use of architecture in each of the films as it supports the development of the uneasy environment. All the three films the cube, the shining and Solaris are dark films in which there is always a collective sense of uncertainty. They explore the dark side of the human psyche and the violent nature of the human beings. In transferring that sentiment, the places used for the main scenes, play a significant role. In all of the three, the sets do not have much of variety. The shining is happening in the hotel, the cube is all about the cube mazes and the Solaris is mostly focused in the station. And each of these places is chosen for the intention of the uncomfortable situation.
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24. John Lee Compare the choice of predominant geometry in Solaris (circle) versus The Cube (cubic). How does the geometrical choice impact the manipulation of the reality of the film environments. The cube and the circle are both elemental forms, but while the cube is mathematical, rigorous, and ultimately finite, the circle is mysterious, eternal, and infinite. A cube is terrestrial; a circle, however, is divine. For instance, in Vincenzo Natali’s The Cube, the characters are daunted by the relentless complexity of their prison, eventually calculating that there are 17,576 rooms within the Cube .6 However, they soon realize that the Cube has definite limits and rules; once they discover that the numbers indicate the cartesian coordinates of a room, reveal their movements, and betrays hidden traps, it is only a matter of time before they find the “bridge” room. The “reality” of The Cube is not so much manipulated, but rather, permutated. The cube, despite its complexity, is finite, and within our understanding. The circle, on the other hand, is a symbol of divinity— not only in Christianity, but across many cultures, including Buddhism. This ring of light could be traced to the ancient Greeks’ worship of Helios, the sun-god, and his radiant crown, which was widely imitated by Hellenistic rulers and even the Statue of Liberty .7 The Faustian tragedy is heightened by the contrast between the zealous Sartorius and the practical Snaut. On his birthday, Snaut calls for a party in the library, sardonically noting that “at least there are no windows in there.” He understands the folly of wanting knowledge that once cannot have, and instead advocates introspection; “we don’t need other worlds,” he says. “We need mirrors […] the happiest people are those who aren’t interested in cursed questions.” Furthermore, immediately after Hari is resurrected from her failed suicide, Snaut completes a maddening circuit around the perimeter of the space station, symbolizing the futility of their attempts to decipher Solaris — neither time nor space is straightforward or linear. This contrasts the linear journey in The Cube, in which the destination in inevitable. Ultimately, the geometry of both films contrasts the instability and vulnerability of human emotions, but differ in scope and meaning. In The Cube, Quentin is revealed to be more dangerous than the easily-tamed Cube itself, and in Solaris, Kelvin quixotically opts for Solaris’ false reality over real life. However, the tension in Solaris is a result of disparity between our terrestrial understanding and our divine aspirations; on the other hand, the tension in The Cube is completely within the construct of a mathematical device.
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25. Raja Moussaoui Compare the sense of isolation conveyed by the architecture of Solaris vs The Cube vs The Shining. It is interesting to compare the architecture of Solaris vs The Cube vs The Shining since all three have specific characteristics in common and contrast; however each film conveys the same sense of isolation. The Shining is set in a large, grand hotel which has numerous rooms with large corridors, many passageways and high ceilings in most spaces. The building is intended to be used by hundreds of people at the same time, so there is an immediate feeling of isolation when we see that there are only three people surrounded by seemingly endless space. In addition to the vastness of the hotel, there is the vastness of the landscape outside. The sense of isolation is quite intense since it feels as though the characters have been abandoned, which in turn inspires a feeling of fear. The large scale of the nearly empty hotel spaces and the completely deserted surrounding context serve to amplify the complete isolation of the family from the rest of civilization. Similarly, the architecture of Solaris is also large in scale with numerous corridors and passageways which are primarily empty. In this case, as with the Shining, there is a distinct sense of abandonment. This is understood through the deterioration and apparent neglect of sections of the building. However, the true sense of isolation in Solaris comes through most strongly when the characters look out of the window and see only the vastness of the sky beyond. This vastness, like the winter forest landscape in the Shining, is rendered extremely beautiful, but this beauty carries a strong sense of desolation. These pristine settings are only made possible by the lack of human presence, which of course, emphasizes the feeling of isolation. In contrast, the architecture in The Cube uses a very different technique in order to achieve a sense of isolation. The spaces in this film are very confined. This sensation is emphasized by the wide angled shots that are employed by the director due to the size constraints of each ‘cube’ that the characters move through. What causes the sense of isolation in the case of The Cube is the endless repetition of identical geometries in the architecture. Instead of employing large space and landscapes, The Cube convinces the characters and the audience that the repetition of the same spaces and the containment of the ‘cubes’ was never ending, and that the characters will never reach civilization. Also, the strict geometries of the ‘cube’ spaces is so machine-like; so set apart from normal human spaces of comfort and familiarity, that the character’s isolation from civilization is emphasized. This method is also employed in the geometric architecture of Solaris. Each of the respective films shares specific architectural qualities with one another in order to achieve in sense of isolation. They each use a different combination of these qualities in order to achieve the feeling of isolation within the context of the each individual narrative.
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26. Holly Young What changes would be necessary to translate Solaris and The Cube into live theatre? Talk about the types of sets required and what modifications (if any) would be required to the conveyance of the plot of the film. Cube: I believe Vincenzo Natali’s Cube could successfully be translated into live theatre with a few minor changes. When I first visualized the set for this piece, I thought a matrix of several cubes fitted together on a large stage would be best, as the scenes where characters interact with one another from adjoining cubes could be easily translated, and the transitions when the group moves between cubes would be quick and straightforward. However, upon further reflection, I felt that a matrix of cubes would suggest boundaries and edges, and a good deal of Cube’s atmosphere is created through not knowing how many cubes there are, and the anxious feeling that they might go on forever. Therefore, a single cube which changes colour to symbolically represent all the different cubes that the individuals travel through would be a better strategy, evoking the same feelings of anxiety and hopelessness that exist in the movie. Furthermore, this option also helps solve the problem of the special effects that exist in the movie that would be nearly impossible to replicate on the stage. Instead of showing the trapped cubes, the actors that experience the traps could leave the cube that the main group of characters is in, and come back (or disappear) after having been injured by the traps offstage. The sense of mystery and fear of the unknown experienced by the audience will only serve to further the intended mood and themes of the original film. Finally, the last scene, in which the exit to the cube is revealed, lighting – much like that used in the film – could be employed to suggest a difference in the environment exterior to the cube. Solaris: The 1972 film, Solaris, by Andrei Tarkovsky, would be trickier to translate into live theatre than Natali’s Cube. For instance, the opening scenes show an immersion in nature hard to replicate anywhere but in the natural environment itself. These lingering shots lovingly depict earth’s scenery for two reasons: first, for its nostalgic qualities (which are used to introduce the sad, contemplative state of the film’s protagonist), and second, to create a connection between the audience and the natural world (used as a mental reference later to emphasize the alien quality of the space station’s environment). A set designed to evoke the same feelings would need to incorporate many realistic-looking trees, plants and ground cover (i.e., in an autumn setting leaves could be strewn on the ground) in order to establish a similar immersion in the natural environment. Audio recorded outdoors would also be helpful in creating such a setting. The film’s transition between the earth’s natural scenery and the isolated, modern quality of the space station orbiting Solaris consists of footage shot on highways during a character’s drive back to the city from the country. I believe this same sort of transition could also be used in live theatre. A translucent white screen could be lowered in front on the set and the driving scenes could be projected onto it while the stage hands change the previously natural setting to the sets required to create the space environment. This would provide ample time for the most involved set change required for the story’s plot, and remain true to the spirit of the film. Later scenes aboard the space station are intentionally removed from the reality we experience on earth. Modern, curved set pieces in white and other bright colours incorporating built-in technology can be used to produce an effective foil for the earlier nature scenes and inspire an atmosphere of removal and isolation. To further the experience, as in the movie, broken machinery, used equipment and old papers could be strewn about the stage, creating the impression that the space has been recently deserted. Scenes which highlight the plasma ocean on Solaris would be difficult to translate, therefore a water-like, rippled lighting effect on the scene’s backdrop and the faces of the actors may be the best way to convey its raw power and sway over the space station’s inhabitants.
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27. Ashley Wood Both Solaris and The Cube have limited casts. How does this feed into the character of the film with respect to the plot development and sense of isolation, in spite of their quite different settings (space vs earth). An important aspect of the two Films, The Cube and Solaris, is the foster of isolation. This sense begins to feed the mystery and plot development of questions which attempt to understand the who, why and how of the occurrences around them. These questions plague the inner consciences of the characters instilling fear, unwanted memory and trauma.
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