Terri Meyer Boake BES BArch MArch LEED AP
Associate Professor _ Associate Director _ Undergraduate Academic Officer
 

Arch 443/646: Architecture and Film
Fall 2007: Course Home Page

 

"how uncanny!"

 

Wednesdays 10:00 to 2:00, Cambridge, Main Floor Lecture Hall ARC 1001
Please note: With the exception of the first class/film, the class will begin at 10 a.m. with discussion/responses to the previous week's film. The film listed for the week will start around 11 a.m. "Visitors" will always be welcome to the class.

Course Description:
This course explores the relationship between Architecture and the development of early and modern films. Students will look at the source and portrayal of architectural expression in film: precedents for imagery, its relationship to the development of early modern architecture, and its vision of the urban future.


The Theme:

Throughout the history of film, we have seen a change in the ways in which architecture is used, portrayed and represented in film. From the scale models of the 1920s, through to actual sets, rendered backdrops, and now to complete green screen filming. This term we will view films with a focus on the creation of the set, and the varying impacts of these sets in the end result of the film.

More specifically we will be looking to define Masahiro Mori's notion of "The Uncanny Valley" as it relates to the creation of the architecture and setting for films. Mori's theory specifically focussed on feelings arising from the almost human representations in robots and androids. We will look at film sets through the same eyes. How does this theory relate to the use of scale models, painted sets, backdrops, computer generated architecture, greenscreening and combined methods, when they are used to represent "real space" in film?

The Architectural Uncanny was explored in the mid 1990s as a series of essays that focused on the Post Modern in architecture. Post Modernism, in its way of reflecting on the images of the past, sometimes in a very theatrical way, can be seen as a parallel of sorts with the creation of sets for film - that may use the past, present or create a future, in somewhat a similar theatrical fashion. Much Post Modern Architecture left the viewer with an odd feeling experience - one that was not based in "reality". Different means of portraying film sets, can create the same phenomenon.

Both of the above theoretical positions reference the explorations of the Uncanny by Sigmund Freud in the late 1800s. His references were specifically directed at the emptiness of urban space that left the user feeling uncomfortable. This referenced earlier contrasts that were studied from the idea of "the homely" - or comfort as expressed by the idea of "home", versus what had appeared in horror as the "unhomely".

From my own theoretical investigations and ideas reflecting on how these areas may be used to explore notions in film, I find that in order to classify architecture, filmic or theatrical architecture, or robots/androids as uncanny, requires that they were originally intended or design to look "real". If the original intention was not at least somewhat intentionally deceptive, then the object cannot be classified as uncanny.

Throughout the course we will be looking at as many of the "making of" mini features on the films as are possible. A great source of information on special effects is found through the periodical "Cinefex". We have started a subscription to this at Musagetes, but back issues are available from their website if anyone is interested.

The film projects, both the video and web study, will focus on this aspect of films.

We will be using FinalCutPro to make our films this term. The films will be required to manipulate their environments to attempt to modify the direct use of architectural environments in the films. How the effects are achieved is completely up to you. Renderings, scale models, modified building environments, animation, it will be up to you.

The undergraduate and graduate work will also require the creation of a website using Dreamweaver. Masters student will prepare more "advanced" text intensive research related websites. Tutorials in both of these softwares will be provided. The website will create distinct topics related to the theme of "faking it". A reflective piece will be published in a similar mode to the "Zero Gravity Environments" work from the Fall 2005 term.

Students wishing to explore some of these ideas using iMovie, are recommended to look at some additional plug-ins that are available at http://www.imovieplugins.com/ that enable rotation of movies and adjustment of image height (when it goes sideways...). This is not meant as an endorsement of the product. It just works and the plug-ins are relatively inexpensive.... invert clip, angle clip

Pedagogic Objectives:
The course is intended to develop a critical perspective of the use of architecture in film. Students will learn to examine both the medium of film and the form and style of architecture as they relates to the development of both film media and culture. Students will engage in research to understand the choices and expression of architecture used in film, as well as the relationship between the idea of the future and its relationship to both built and natural environments.

Completion Requirements:
The course will be run in a seminar format. Each week we will view a film, discuss its relevance to architecture, culture, environments, and the perception of all three. The discussions will take place in a “for credit” mode. Attendance is mandatory. Two missed classes will constitute failure of the course.

 

link to the web assignment on film and the uncanny!

Schedule of Classes and Films:
Please note: With the exception of the first class/film, the class will begin at 10 a.m. with responses to the previous week's film. The film listed for the week will start around 11 a.m. "Visitors" will always be welcome to the class.
Date Film Name and Details Reviews and Links
September 12
First half of class

The Cabinet of Dr. Caligari 1920 | 72 minutes

The film that forged the dark, ominous cinematic movement known as German Expressionism - and influenced vanguard filmmakers for generations. Werner Krauss stars as a deranged hypnotist who spreads death through the countryside from a ramshackle traveling carnival. In making the film Robert Wiene and designers combined techniques of painting, theatre and film to conjure a nightmare world of splintered reality ... boldly creating a visual representation of insanity .. taking the art of cinema a lengthy stride into unexplored stylistic and psychological terrain, hinting at the terrifying power the medium might possess.

http://www.film.u-net.com/Movies/Reviews/
http://www.geocities.com/Hollywood/
http://www.mdle.com/ClassicFilms/
http://victorian.fortunecity.com/
http://www.plume-noire.com/movies/cult/caligari.html
http://www.filmmonthly.com/Silents/Articles/Caligari/
http://www.german-cinema.de/app/filmarchive/

please read short article in "Metropolis to Blade Runner" p. 50-57


September 12
Second half of class

The Golem 1921 | 86 minutes

In 16th century Prague, Rabbi Loew creates a terrifying giant golem from clay to protect his people from their persecutors. Employing sorcery, he brings the artificial man to life, endowing him with human emotions. Famulus, Loew’s evil assistant, manages to take control of the Golem, commanding it to perform sordid criminal acts culminating in the kidnapping of the Rabbi’s beautiful daughter, Miriam.

With high, angular sets by famed architect Hans Poelzig and full of wonderful imagery captured by the camera of Karl Freund, this silent classic captivates the eye.

http://www.ced.appstate.edu/projects/fifthd/
http://movies.go.com/filmography/
http://www.hamburg.de/Behoerden/
http://www.tvguide.com/movies/database/

please read short article in "Metropolis to Blade Runner" p.

     

September 19
first half of class
9:50 am start!!

Metropolis 1927 | 115 minutes

Fritz Lang's most famous silent film uses science fiction and spectacular special effects to tell a story of biting social criticism. In a futuristic time and place, an above ground city of lightness, culture and respectability is kept going only by the enslaved proletariat laboring beneath in the underground city: a nightmarish, cruel and dark place.

The film employed many innovative special effects for the time as well both small and full scale constructed sets.

http://shipofdreams.net/sfmovies/
http://www.kino.com/metropolis/

http://www.uow.edu.au/~morgan/Metroa.html
http://www.activitaly.it/immaginicinema/
http://www.silentera.com/DVD/

please read short articles in "Metropolis to Blade Runner" p. 33-38, 94-103

 

 


September 19
second half of class

discussion questions for caligari, golem, metropolis

Osamu Tezuka’s Metropolis (Japanese Anime 2001) | 109 minutes

"Metropolis is the new milestone in anime. It has beauty, power, mystery and above all... heat. Images from this film will stay with you forever." James Cameron

In the industrial tri-level world of Metropolis, Duke Red is a powerful leader with plans to unveil a highly advanced robot named Tima. But Duke Red's violent son Rock distrusts robots, and intends to find and destroy Tima. Lost in the confusing labyrinth of Metropolis, Tima is beginning a friendship with the young nephew of a Japanese detective. But when Duke Red separates the two innocents, Tima's life - and the fate of the universe - is dangerously at stake.

This film uses both traditional cel and computer generated techniques.

http://movies.yahoo.com/
http://www.startribune.com/stories/412/2003304.html
http://www.barcelonareview.com/27/e_sitges.htm

http://www.npr.org/programs/morning/features/

http://www.sonypictures.com/cthv/metropolis/

please read paper written by Steve Bondar link

     
SATURDAY
September 22
1 to 4pm
Dreamweaver Tutorial
All registered students are required to submit a website as part of this course. This tutorial will address the use of Dreamweaver to create your site. ALL STUDENTS ARE WELCOME TO ATTEND.

Introduction to Dreamweaver Tutorial link

Excellent tutorial:
http://multimedia.journalism.berkeley.edu/tutorials/webdesign/

     


September 26

discussion questions for Playtime

Playtime: Jacques Tati 1967 | 119 minutes

Jacques Tati, the choreographer of the charming, comical ballet that is Playtime, casts the endearingly clumsy Monsieur Hulot as the principal character wandering through modernist Paris. Amid the babble of English, French and German tourists, Hulot tries to reconcile the old-fashioned ways with the confusion of the encroaching age of technology.

Interesting view of 1960's (Modern) Paris. Intriguing filming, use of large scale model sets and a highlight of the "sounds" of modernity.

http://www.futuremovies.co.uk/moviesite/
http://www.filmwritten.org/essays/JNC_playtime.htm
http://media-arts.rmit.edu.au/Phil_Brophy/MMAlec/
http://frenchfilms.topcities.com/nf_Playtime_rev.html
http://www.rottentomatoes.com/m/Playtime-1016452/

please read short article in "Metropolis to Blade Runner" p.
Also chapter in Mark Lamster's Film Architecture:
Cinema & Architecture: Melies, Mallet-Stevens: link

     

Blade Runner 1982 | 120 minutes

Rick Deckard (Harrison Ford) prowls the steel and microchip jungle of 21st century Los Angeles. He's a "blade runner" stalking genetically made criminal replicants. His assignment: kill them. Their crime: wanting to be human. The story of Blade Runner is familiar to countless fans.

The version we will be viewing is the digitally remastered version from 2006.

This film is placed at the beginning of the "change" in the creation of sets for futuristic/dystopic films, making use of real buildings as well as backdrop painting by Syd Mead.

http://www.tvwiki.tv/wiki/Blade_Runner
http://www.dvdtimes.co.uk/content.php?contentid=61696
http://www.brmovie.com/ http://s.webring.com/hub?ring
http://scribble.com/uwi/br/off-world.html
http://www.ozcraft.com/scifidu/blade_runner.html

http://www.trussel.com/f_blade.htm

http://apolloguide.com/mov_revtemp.asp?CId=2301

http://www.filmsite.org/blad.html

http://www.blade-runner.it/

http://www.philipkdick.com/films_bladerunner.html

http://www.resnet.trinity.edu/eshort1/start3.htm
http://hem.passagen.se/replikant/

please read short article in "Metropolis to Blade Runner" p. 44-49, 148-159

Watch this BBC Special from April 2007 - A retrospective with interviews by all of the major players (runtime 52 minutes): link (sorry, no longer online - but I have a copy of it if anyone wants to borrow it)

Some great books on this film:
- Film Noir: The Making of Blade Runner
- Retrofitting Blade Runner: Issues in Ridley Scott's Blade Runner and Philip K. Dick's Do Androids Dream of Electric Sheep
- Blade Runner: The Inside Story

THE ULTIMATE 5 DISC COLLECTION IS DUE OUT DECEMBER 2007! THE REVISED "FINAL CUT" IS DUE IN THEATRES IN FALL 2007.

     

October 10
FinalCutPro Tutorial
Use of this software is not mandatory to produce your movies but it will be "supported". The video lab at the school is set up with computers for exclusive FCP use by students. Students may also use iMovie as the regular lab computers are all equipped with iMovie/iDVD.
extra notes

Excellent tutorial:
http://journalism.berkeley.edu/multimedia/tutorials/finalcut/

These also look like great help sites:
http://users.design.ucla.edu/
http://www.kenstone.net/fcp_homepage/
http://www.atomiclearning.com/finalcutprox.shtml
http://www.sjmclib.umn.edu/viscomm/finalcutpro/
http://www.lafcpug.org/tutorials.html

     
   

October 17

discussion questions

The Fifth Element 1997 | 126 minutes

Bruce Willis, Milla Jovovich and Gary Oldman star in acclaimed director Luc Besson's outrageous sci-fi adventure. An extravagantly styled tale of good against evil set in an unbelievable twenty-third century world.

The film combines the use of scale models, matte paintings, live action and green screening.

http://www.ozcraft.com/scifidu/5thelmnt.html http://www.geocities.com/Hollywood/Set/8452/5thelement.html http://www.fifthelement.com/ http://www.all-reviews.com/videos-2/fifth-element.htm http://www.thefifthelement.com/

     


October 24

discussion questions

The Truman Show 1998 | 103 minutes

The whole world is watching--literally--every time Truman Burbank makes the slightest move. Unbeknownst to him, in this hauntingly funny film by Peter Weir, his entire life has been an unending soap opera for consumption by the rest of the world. And everyone he knows--including his mother, his wife, and his best friend--is really an actor, paid to be part of his life.

http://en.wikipedia.org/wiki/The_Truman_Show
http://www.transparencynow.com/trusig.htm
http://www.peterweircave.com/truman/
http://www.un-official.com/Truman/TrumanShow.html

--------------------------------------------------------------------------

New Urbanism:
http://en.wikipedia.org/wiki/New_Urbanism
http://www.newurbannews.com/AboutNewUrbanism.html
http://www.theseasideinstitute.org/
http://www.katarxis-publications.com/katarxis02-1/id20.html

     


October 31

discussion questions

I Robot 2004 | 114 minutes

Will Smith rages against the machines in this sci-fi action thriller set in futuristic Chicago. The future has become "brighter"?

In contrast to the traditional darkness of the dystopic futuristic film type, this film is very bright due to a confidence in animation accuracy as a result of the use of the CGI processes.

http://www.space.com/searchforlife/seti_irobot_040715.html
http://www.thefilmasylum.com/reviews/irobot/irobot.htm
http://movies.about.com/od/irobot/a/robotws070704.htm
http://www.futuremovies.co.uk/filmmaking.asp?ID=82
http://www.femail.com.au/will_smith_irobot_pf.htm
http://www.wired.com/wired/archive/12.07/smith.html
http://query.nytimes.com/gst/fullpage.html
http://journal.copernicus.org/en/content/view/21/46/

 

   

Renaissance 2006 | 105 minutes

In 2054, Paris is a labyrinth where all movement is monitored and recorded. Casting a shadow over everything is the city's largest company, Avalon, which insinuates itself into evry aspect of contemporary life to sell its primary export, youth and beauty.

This French film was only shown briefly in the US. It features the extensive use of motion capture as the basis for the animation of the people in the film as well as the layering of recognizable architecture of Paris with that of 2054.

http://www.renaissance-lefilm.com/accueil.htm
http://en.wikipedia.org/wiki/Renaissance_(film)
http://www.cyberpunkreview.com/movie/upcoming

   

November 14

discussion questions

Sin City Extended Version 2005 | 147 minutes

This Recut & Extended Edition is the ultimate SIN CITY DVD Collection and features a new, never-before-seen extended version of the original motion picture, the original theatrical release with three new commentaries, and extensive brand-new bonus material! Also included, a complete SIN CITY graphic novel: "The Hard Goodbye."

The film was entirely shot on greenscreen, with many of the actors in the same scene, never meeting.

http://video.movies.go.com/sincity/
http://en.wikipedia.org/wiki/Sin_City_(film)
http://www.filmrot.com/images/sincity-comparisons/
http://www.themoviebox.net/movies/2005/
http://www.wired.com/wired/archive/13.04/sincity.html
http://www.contactmusic.com/new/film.nsf/reviews/sincity

...more sin city links to come...

     


November 21

discussion questions

A Scanner Darkly 2006 | 100 minutes

How well you respond to Richard Linklater's A Scanner Darkly depends on how much you know about the life and work of celebrated science fiction writer Philip K. Dick. While it qualifies as a faithful adaptation of Dick's semiautobiographical 1977 novel about the perils of drug abuse, Big Brother-like surveillance and rampant paranoia in a very near future ("seven years from now"), this is still very much a Linklater film.

The film uses rotoscoping to create its animation.

http://wip.warnerbros.com/ascannerdarkly/
http://www.philipkdick.com/films_scanner.html
http://en.wikipedia.org/wiki/A_Scanner_Darkly
http://filmforce.ign.com/articles/716/716695p1.html
complete script
http://www.philipkdick.com/films_scanner-061004.html
http://www.illustratortechniques.com/imitating-a-scanner-darkly.html
http://www.ascannerdarklyartists.com/

 

   
Nov 28
We will be taking up questions from A Scanner Darkly. Allow 1 hour 30 minutes. I also plan to do a short tutorial on exporting to and using iDVD to finish your films.
   

Saturday, December 15
8:00 pm

 

Final Student Film Presentations!!!

All students must be prepared to have their final films ready for showing on this date. Please be sure that they are burned to a DVD-R format disk! (or they won't work on a regular DVD player).
EVERYONE AND ANYONE IS INVITED!

   
 

Undergraduate Requirements:
Weekly Comments 20%:
Each week I will distribute a series of "questions" regarding the film viewed. The answers will be submitted and discussed at the beginning of the next class. The answers will be posted on this webpage. To see what is involved, please visit the web page from Arch 443 Fall 2006. Look under "discussions" at each week's film entry. link

Assignment #1: The Review 30%
A web style review or exploration of the terms' films based on the use of architecture in the film. There should be a minimum of 1500 words of paragraph style text included in the web site that relates to the discussion of the link between dystopia, fear, architecture and film. The web sites should include links to external references, a bibliography, and give credit for included images and information. The reviews will be posted on the course webpage. The reviews are due TBA at 9 a.m.. You may use the Mac lab at the school to create your project. Be aware that the lab is shut down as of the morning of due date for its rebuild. Please refer to the website generated by the Fall 2005 class to see what we are going to do! link
Link to introduction to Dreamweaver Tutorial link

Assignment #2: (HBAS)The Video 50%
The major work will be the creation of a Music/Architecture 'video' taking a piece of music of choice and create a visual/animated/video piece that relates selected architecture to the music. The project exposes students to a scaled down version of the process of selecting/designing the architectural set for film. The requirements and media will be left quite open. You may work in teams of up to 2 students or alone. You may select your own piece of music (minimum 3 minutes in length, maximum 10 minutes). You are to create a “video” that uses architecture and architectural images in such a way as to support the music, and vice versa. The theme of the video is to reflect the notion of "faking it" in the use of architecture and effects in film.

Graduate Requirements:
Weekly Comments 20%:
Each week I will distribute a series of "questions" regarding the film viewed. The answers will be submitted and discussed at the beginning of the next class. The topics of the weekly questions given to the class at large will be designed to feed into the research/website/essay requirement. The answers will be posted on this webpage. To see what is involved, please visit the web page from Arch 646 Fall 2006. Look under "discussions" at each week's film entry. link

Assignment #1: The Video 40%
The major work will be the creation of a Music/Architecture 'video' taking a piece of music of choice and create a visual/animated/video piece that relates selected architecture to the music. The project exposes students to a scaled down version of the process of selecting/designing the architectural set for film. The requirements and media will be left quite open. You may work in teams of up to 2 students or alone. You may select your own piece of music (minimum 3 minutes in length, maximum 10 minutes). You are to create a “video” that uses architecture and architectural images in such a way as to support the music, and vice versa. The theme of the video is to reflect the notion of "faking it" in the use of architecture and effects in film.

Assignment #3: Advanced Web Site/Research "Piece" 40%
M.Arch. Students will be responsible for a 3,000 word research paper that is contained within a web site interface. The research papers will address a series of topics that will attempt to identify and connect different themes in the development of the use of architecture and urbanism in modern film. Such topics will include: representation of the metropolis, environmental change, transportation, methods of presenting architecture (sets, backdrops, live shoots, digital media), cinematic devices, shooting angles and positions, light and darkness, etc -- or anything else that reflects the content of this course or which may be relevant to your thesis. Full bibliographic references (and links to such if possible) are required to be posted on the webpage(s). If not, plagiarism can be charged. Please refer to the website generated by the Fall 2005 class to see what we are going to do! link

References:

Required:
Deitrich Neumann, editor. Film Architecture from Metropolis to Blade Runner. Prestel, 1999. (only available now through amazon.com, in their used books area link1, link2. Or try www.alibris.com as they have some and a good selection of other used books.)

This is a simply amazing book that is now out of print. I have attempted to purchase as many of the films from this book as I can find, and now own:

The Cabinet of Dr. Caligari [1920]
The Golem [1920]
Die Nibelungen [1924]
The Waxworks [1924]
Aelita - Queen of Mars [1924]
Metropolis [1927]
Sunrise [1927]
Asphalt [1929]
Just Imagine [1930]
The Black Cat [1934]
Things to Come [1936]
Lost Horizon [1937]
The Fountainhead [1949]
Mon Oncle [1958]
Playtime [1967]
Blade Runner (multiple versions) [1982]
Batman [1989]
Dick Tracy [1990]

If you are interested in a showing of any of these films, please let me know and I will arrange it. I prefer not to lend them out as many are out of print and rare and I have purchased them from personal funds.

complete list from my film library

More recommended texts coming... This is a carry over list from last year. Some of these are out of print. There will be new listings coming that are more in line with the topic of this year's course.

Recommended:
Mark Lamster, editor. Architecture and Film. Princeton Architectural Press, 2000.

Donald Albrecht. Designing Dreams: Modern Architecture in the Movies. Hennessey + Ingalls, Santa Monica, 2000.

Maggie Toy, editor. A.D. Architectural Design Profile no. 112. Architecture and Film. Academy Group Ltd. 1994.

Maggie Toy, editor. A.D. Architectural Design Profile no. 150. Architecture + Animation. Wiley-Academy. 2001.

Francois Penz, editor. Cinema & Architecture: Melies, Mallet-Stevens, Multimedia. British Film Institute, 1997.

Thomas Hine. Movie Houses. Architectural Record. 04.02.

Terry Smith, editor. Impossible Presence: Surface and Screen in the Photographic Era. University of Chicago Press, 2001.

On the Uncanny:
http://paradoxa.com/excerpts/3-3intro.htm

The Architectural Uncanny, Anthony Vidler
http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=7149

The Uncanny and Deconstruction
http://www.imageandnarrative.be/uncanny/bartvanderstraeten.htm

The Uncanny and The Fantastic
http://www.imageandnarrative.be/uncanny/borghartmadelein.htm

 

Other miscellaneous, but helpful links:
http://www.albany.edu/faculty/gz580/histdocfilms/
great film course on the making of documentary films and their history

http://hubcap.clemson.edu/~sparks/sffilm/indexsff.html 
(fantastic sci-fi film course homepage from Clemson University -- great links and reading references for a wide range of films)

http://www.mrqe.com/

http://www.geocities.com/Hollywood/Lot/2976/SF_FilmResources.HTML

The Cinematic City: The City and Architecture in Motion Pictures
http://www.lib.berkeley.edu/MRC/cinematiccity.html

http://shipofdreams.net/sfmovies/movielinks.htm

http://www.umich.edu/~umfandsf/film/films/

http://www.scifimoviepage.com/index.html

Filming Locations used in Many Movies:
http://www.movie-locations.com/

 

Avoidance of Academic Offenses
Students are expected to know what constitutes academic integrity, to avoid committing academic offenses, and to take responsibility for their actions. Students who are unsure whether an action constitutes an offense, or who need help in learning how to avoid offenses (e.g., plagiarism, cheating) or about rules for group work / collaboration should seek guidance from the course professor, TA, academic advisor, or the Undergraduate Associate Dean. For information on categories of offenses and types of penalties, students should refer to Policy #71, Student Academic Discipline,
http://www.adm.uwaterloo.ca/infosec/Policies/policy71.htm
Students who believe that they have been wrongfully or unjustly penalized have the right to grieve; refer to Policy #70, Student Grievance,
http://www.adm.uwaterloo.ca/infosec/Policies/policy70.htm
 

last updated November 29, 2007