Chapter 2 The expansion in world film revenues since 1970 has grown from $1.2 billion to over $15 billion annually according to the Motion Picture Association of America (MPAA). Other industry statistics show that in the past ten years there has been an overall increase of at least 30% in many “ancillary markets” listed below and, over 200% in home video market. Despite this burgeoning market, motion pictures with high production and marketing costs often entail greater risks with less likelihood of return than lower-cost pictures released in the non-theatrical markets. 2.2 Film Finance Figure 1.1 details both the production costs (negative costs) and theatrical revenues for each of the films viewed in class. For comparison purposes these costs have been escalated to 2006 rates which reveals the drastic variation in the production costs of these films. Revenues also appear to be equally variable with little correlation to production costs. It is difficult to compare film revenues from different periods of time and released in different countries as the popularity of cinema is constantly fluctuating, generally on an upward trend. The following sections describe how revenue is generated in the film industry and what factors contribute to cost. 2.3 Film Revenue Sources Many A-Pictures generate $30 million within 14 weeks of initial theatrical release. When accounting for home video, foreign and ancillary revenues, these revenues can double. The following outlines how each of these markets contribute to the total revenue of a film. Theatrical Market Cable TV Markets Syndication Ancillary Markets One rapidly growing ancillary market is in video and computer games. At this time there are no clear figures on how large the revenues from this medium could grow or what products and services technology will offer in the future. There is some speculation that the “bonus features” included on most DVDs have contributed to rising demand for both rented and purchased DVDs. The high definition DVD or Blue Ray technology may also increase sales to a point where some predict that this segment will be equal to the theatrical release revenues for some films. 2.4 Negative Costs of Film Production The following excerpt from an industry document provides an overview of factors contributing to these negative costs and reveals why in high-budget A-Pictures the risk associated with investing in these films can be significant. Marketing and promotional costs (combined with substantial fees paid to exhibitors, usually 40% to 65% of box office gross), distribution fees (usually 33%), overhead, interest and expenses (paid usually to studio distributors) and gross participations, greatly reduce the revenue stream flowing to the producer and net profit participants. According to the MPAA the average negative cost of a studio feature motion picture (which includes production cost, studio overhead and capitalized interest as of 2001 was $47.7 million. As of 2001 the average initial marketing costs (print and advertising) as of the feature is in excess of $20 million. … these statistics alone make the task of recouping production and marketing costs for MPAA pictures formidable. Low and medium budget pictures produced by the independents (typically for less than $1.5 million and $10 million, respectively), have less difficulty recouping, however low budget pictures often go direct to home video in lieu of a release in the theatrical market.Typically the largest revenues are generated by high-budget A-Pictures, financed and/or released by the MPAA companies. However because of the huge negative costs they incur these films do not necessarily generate the highest returns. This is especially relevant to net profit participants who typically only see profit participation in 5% of the pictures that they are involved. In the example of Casino Royal, between its release on November 17th to December 3rd box office ticket sales in North America were reported to be $115 million. The unique ability of films to create a sensational appetite for a film in the minds of the target audience, creates a positive feedback loop leading to healthy profits. The myth of film and role of celebrities in endorsing the business also attracts media attention to the industry which may be why unfortunately it is unlikely that the building industry will ever rise the status of the film industry in the imagination of the public. |
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Economics and the Film Industry • Final Assignment - Arch 646 • Tavis McAuley
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